Start Learning DawnEngine
Whether this is your first real-time 3D engine or you are migrating from another, this section helps you get productive quickly.
Getting Started
- Install & configure: request a trial to get platform packages and a license key.
- First project: create a project, import assets, and run your first scene.
- Core concepts: entity-component system, Gem modules, the Atom renderer.
Advanced Topics
- Large worlds: World Partition and enhanced double-precision rendering.
- Geospatial: data ingestion and display with Cesium geospatial.
- AI & vehicles: HTN AI system, 3D flight navigation, and the vehicle system.
- Delivery: pixel streaming and multi-channel rendering.
API Reference
Full API docs will be provided alongside releases. In the meantime, see the upstream O3DE documentation for foundation APIs.
Documentation is being expanded continuously. If you get stuck, ask in the community.